CEDEC 2010 Call for Speakers
CEDEC 2010 Program Committee
Thank you for your interest in presenting talks at CEDEC 2010.
The goal of CEDEC is for professional game developers and others engaged in related work to gather together to strive to improve their respective development capabilities by exchanging information and ideas, and to aim for the overall development of the industry.
In view of these objectives, we ask that proposals for sessions be submitted according to the guidelines outlined below.
- Please complete all sections from page 4 onwards in the submission form, before attaching the file to an email and forwarding it to firstname.lastname@example.org.
- Applications close March 31, 2010.
Two new session formats-a "Short Session(20 minutes)" and "Poster Presentation" -will be added to the existing Session (60 minutes), Panel Discussion(60 minutes) and Roundtable(60 minutes).
With the Short Session(20 minutes) format, you do three lectures as one package. This is a crisp format for short sessions.
The Poster Presentation format allows you to post your presentation materials at a display space. You can set a specific timeframe as a core time to do a presentation or a simple demonstration.
Apply in the session format of your choice according to your skills and presentation materials.
Special benefits for public entries:
- Priority entry to CEDEC 2010 Keynote Addresses
*CEDEC2010 conference pass will be needed.
- CEDEC 2010 Pass at CESA member price
Special benefits for approved speakers
- Complimentary CEDEC 2010 Pass
Session (60 minutes), Panel Discussion(60 minutes), Roundtable(60 minutes):For 3 people including the speaker
Short Session(20 minutes),Poster Presentation: For 1 person
- Invitation to party exclusively for speakers
Please be mindful of the following points when submitting your application.
- Please send a separate file for each application. You may, however, attach multiple files to a single email.
- You do not need to specify the genre.
- ・Up until CEDEC 2009, applicants noted their own session genres; but from CEDEC 2010, applications will be allocated to genres by the Program Committee.
- ・The final sessions will be classified into the following genres. (A session may be allocated to more than one genre.)
*PG (Programming), VA (Visual Arts), GD (Game Design), SND (Sound/Audio), NW (Online / Network), PD (Produce), MB (Mobile), BM (Business & Management), AC (Academic), BoF (Birds of Feather; new genre), SP (Special Category; non-genre)
- ・Production technologies, software development methods and so forth which are related to the above, will also be classified. (For example: tool development technology used in VA, the agile development method)
- Please complete each section as clearly and in as much concrete as possible.
- ・At CEDECs in the past, there has been a strong tendency for sessions to be rated more highly when their actual content has matched the expectations formed by participants based on the description in the program. In particular, "Session title," "Ideas take away" and "Expected skills / experience" are extremely important.
- ・For example : "Expected skills / experience"
No good : Anyone involved in game development
Better : Graphic developers
Best : Persons with experience in GPU programming
- If at all possible, please keep your "Session description" to within one page, and please make your description concise and yet concrete.
- ・If illustrations or other figures are needed for reason of explaining your session proposal, you may add them, but try to keep them to no more than 3 pages.
- ・If you have any information that cannot be stated explicitly when submitting this form due to confidentiality or other such reasons, you may keep the information confidential.
- If it is thought that the content of your proposal is for the purpose of promoting a commercial technology, we may instead present you with a proposal for the Sponsorship Program.
- ・Commercial technology is an important element in modern-day game development, and therefore it is not our policy to exclude applicants who are offering such technology. If it is thought that promotion is not the primary objective, and that it could contribute to improving the development capabilities of the audience, we will proceed to examine your application as a regular candidate for the sessions.
- The content of your application will not be used for purposes other than the administration of CEDEC.
- ・Although the Program Committee, which examines the applications, is comprised of persons from the gaming industry, we assure you that the content of your application will in no way be misappropriated for the benefit of an organization to which the Program Committee members belong.
- Please complete the application form in either Japanese or English.
The proposals we receive for sessions will be judged according to the following process.
- A) Examination based on the content described in the submission form
- ・The CEDEC Program Committee will review the content, and decide whether the proposal is accepted.
- ・The CEDEC Program Committee may, where necessary, decide whether the proposal is accepted based on discussions with the CEDEC Advisory Board.
- ・The CEDEC Office will contact the submitters of successful session proposals, and will commence discussions for session details. Contact is scheduled to be made in April or May, 2010.
- B) Examination based on the submission of additional information (presentation materials, description of content, etc.)
- ・The CEDEC Program Committee may, where necessary, ask for further information to be provided in addition to that contained in this submission. Contact will be made by the CEDEC Office, who will request that materials explaining the session in more detail be provided (for example, a presentation close to what would be used in the actual session). We will review your application based on this material, and decide whether the proposal is accepted.
- ・In cases where we request additional information, contact is scheduled to be made in May or June, 2010.
If any points are unclear, please feel free to contact email@example.com.
We look forward to receiving your application.
Copyright (c) 2009 Computer Entertainment Supplier's Association. All rights reserved.