CEDEC2025 2025年7月22日(火)〜24日(木) パシフィコ横浜ノース

Innovating Fun

CEDEC is Japan’s largest conference for computer entertainment developers to share video game technology and knowledge.
CEDEC is an annual event that is held over three days and features approximately 200 sessions in seven fields: engineering, production, visual arts, business & production, sound, game design, and academic/fundamental technology.

  • Tencent Japan合同会社
  • Alibaba Cloud
  • JGA(Aタイプ)
  • Game Server Services 株式会社
  • 株式会社DNPハイパーテック
  • JGA②(Bタイプ)
  • TGCA(Bタイプ)
  • JGA(Bタイプ)

PICK UP

We are pleased to announce the keynote speakers and their topics.

On the first day, Tuesday, July 22, Mr. Kunihiro Tanaka, Founder and CEO of SAKURA internet Inc., will take the stage.

On the final day, Thursday, July 24, Mr. Ryozo Tsujimoto, Executive Corporate Officer and Director at CAPCOM Co., Ltd., will deliver a keynote. Since the release of Monster Hunter Portable 2nd in 2007, he has consistently served as the producer of the series and now oversees the latest title, Monster Hunter Wilds, as its producer.


Early Bird Discount Available Until Monday, June 30!

Passes for CEDEC, including the“Regular Pass,”“Daily Pass,”“Expo Pass,”“Expo&Sponsor Pass,”and“Online Pass,” are available for purchase on the official CEDEC website. Take advantage of the early bird discount by registering before Monday, June 30.
If you are planning to attend, be sure to get your pass early!
[Click here to purchase your pass]

Toward CEDEC2025

CEDEC2024, with its theme of “encounters,” was extremely successful as a place for generating new ideas through the sharing of technology and interactions between attendees. Thank you to everyone who took part.

As our aim with CEDEC2025 is the creation of completely original gaming experiences and culture by innovating “fun,” an intrinsic value of game development, we have made its theme “Innovating Fun.”

Today’s market demands that game development pursue methods and perspectives that will offer players new forms of entertainment. Considering this, we will work to further expand opportunities at CEDEC for you to learn and be inspired by increasing the number of sessions based on themes related to innovative designs that leverage the evolution of technology. Additionally, we will seek to make the in-person event even more invigorating and dynamic by expanding the number of opportunities for experiencing first-hand game developers’ creativity through the interactive exhibits displayed in the Lounge, which has been a part of CEDEC from 2023.

CEDEC is a place that supports the growth of the video game industry through knowledge sharing and technology exchange. With next year’s focus being on “Innovating Fun,” we look forward to taking on the challenge of creating new value by redefining the entire industry’s definition of “fun” together with you. We hope to see you at CEDEC2025!

CEDEC2025 Steering Committee Chairman Masaru Kanai

Toward CEDEC2025

Overview

NAME
Computer Entertainment Developers Conference 2025 (CEDEC2025)
Period
Tuesday, July 22 - Thursday, July 24, 2025
How to attend
  • In-person *Only those who have purchased the relevant tickets *Please refrain from attending if you are not feeling well or have a fever.
  • Online
Venue: In-person
PACIFICO YOKOHAMA North (Minatomirai, Nishi-Ku, Yokohama, Kanagawa)
Wide area map