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A Tabletop Interface applied to Narrative Entertainment System

Expected Skill

Experience of tangible system developing
Experience of narrative creating system developing

Ideas Take Away

Narrative creating system construction method using miniature-shaped interface
Features of the miniature-shaped interface

We propose the Narrative Entertainment System with Tabletop Interface. This system is using a miniature-shaped interface called Physical Character. By recognizing the operation of Physical Character, virtual actor’s behavior is under control, and that offers a method to create a story while playing with miniatures in a familiar way since our childhood. In the form of intuitive operation with this interface, you are not only an observer, but also a creator.

* The session contents are based on the information provided by the speakers.

  • Katsutoki Hamana

    Katsutoki Hamana

    Graduate Student

    Graduate School of Systems and Information Engineering

    University of Tsukuba

  • Junichi Hoshino

    Junichi Hoshino

    Associate Professor

    Entertainment Computing Laboratory

    University of Tsukuba