September 1 (Wed)
Keynote Speech
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09:45 | 11:05
(80min.)
[Keynote]Game Intelligence and Sense of Fiction ? The ultimate question of Human and the Universe
Hideaki Sena (Writer)
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11:20 | 12:20
(60min.)
[Session (60min.)]Tsunekazu Ishihara (The Pokemon Company) 2 other
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11:20 | 12:20
(60min.)
[Panel Discussion]A Proposal for the future of game audio.
Kauzya Takimoto (CAPCOM co.,LTD.) 6 other
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11:20 | 12:20
(60min.)
[Session (60min.)]Interactive Narrative: from procedural generation of gameplay to brave new game genres
Marc Cavazza (Teesside University)
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11:20 | 12:20
(60min.)
[Session (60min.)]The possibilities for new platforms in entertainment and Japanese industry
Masaki Takeda (Interactive Brains Co., Ltd.)
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11:20 | 12:20
(60min.)
[Session (60min.)]Shinichi Kanai (TECMO KOEI GAMES CO., LTD.)
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11:20 | 12:20
(60min.)
[Session (60min.)]Takashi Imagire (NAMCO BANDAI Games Inc.)
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11:20 | 12:20
(60min.)
[Session (60min.)]Agile Software Development with Scrum - The Basics with Examples.
Hiroyuki Tanaka (Game Republic Inc.)
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11:20 | 12:20
(60min.)
[Session (60min.)]Terada Toahiyuki (Konami Digital Entertainment Co., Ltd.)
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11:20 | 12:20
(60min.)
[Session (60min.)]Research and Analysis of Gameplayer's Controller Data
Masayuki Uemura (Ritsumeikan University) 1 other
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11:20 | 12:20
(60min.)
[Session (60min.)]Teppei Tachibana (Pole To Win Co., Ltd. (Pole To Win America, Inc.)) 2 other
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11:20 | 12:20
(60min.)
[Session (60min.)]RAD Game Tools helps your production process
Dave Moore (RAD Game Tools, Inc.)
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13:30 | 14:30
(60min.)
[Panel Discussion]Yasuo Otsuka & Fumito Ueda
The Power to Move: Looking Outside the Industry to Grow as an AnimatorYasuo Otsuka (Telecom Animation Film Co.,LTD.) 2 other
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13:30 | 14:30
(60min.)
[Session (60min.)]How to make large-scale social games: Understanding server-side technology in 60 minutes
Masaki Fujimoto (GREE, Inc.) 1 other
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13:30 | 14:30
(60min.)

[Session (60min.)]Sound Makes the Value of Visual Media Production: Interaction between Sound and Moving Picture
Shin-ichiro Iwamiya (Kyushu University)
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13:30 | 14:30
(60min.)
[Round Table]A future theme of a 3DCG animator
Discussion about game animation development to diversifyTETSUYA KANEKUBO (NamcoBandaiGames.Inc)
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13:30 | 14:30
(60min.)
[Session (60min.)]Sega’s inhouse training/seminar program
Atsutoshi Takahashi (Sega Corporation) 2 other
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13:30 | 14:30
(60min.)
[Session (60min.)]An Introduction to Developing/Designing "Good" Stereoscopic 3D Games
Masanori Fukumoto (Sony Computer Entertainment Inc) 1 other
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13:30 | 14:30
(60min.)
[Panel Discussion]Panel discussion on the obsession with effects and how to create them
Seiji Shimoda (CyberConnect2 Co.,Ltd) 2 other
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13:30 | 14:30
(60min.)
[Session (60min.)]Naohito Kano (KOEI Co., Ltd.)
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13:30 | 14:30
(60min.)
[Session (60min.)]Introduction of Unit Testing, Technical Challenges and Solutions
Hirokazu Eki (Ubisoft Osaka Co.Ltd.)
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13:30 | 14:30
(60min.)
[Panel Discussion]The many different ways of being involved in the game industry
Tsutomu Horikawa (Sony Computer Entertainment Inc.) 2 other
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13:30 | 14:30
(60min.)
[Session (60min.)]Game Engine 101 - in the case of Unreal Engine -
Jun Shimoda (Epic Games Japan)
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13:30 | 14:30
(60min.)
[Session (60min.)]Havok technology: current technology and future directions 2010
Nanako YAMAGISHI (Havok K.K.)
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14:50 | 15:50
(60min.)
[Session (60min.)]How to make social games that captivate 20 million players
Taisei Yoshida (GREE, Inc.) 1 other
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14:50 | 15:50
(60min.)
[Session (60min.)]Masanobu Endoh (MOBILE & GAME STUDIO Inc.)
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14:50 | 15:50
(60min.)
[Panel Discussion]Tatsuya Minami (PlatinumGames Inc.) 3 other
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14:50 | 15:50
(60min.)
* CANCELLEDGame technology and future middleware in the West
Mark DeLoura (Google Inc.)
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14:50 | 15:50
(60min.)
[Session (60min.)]Making Super Mario Galaxy: Ideas that came up during the production of 3D Mario
Yoshiaki Koizumi (Nintendo Co.,Ltd.)
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14:50 | 15:50
(60min.)
[Session (60min.)]Coordinated operation of script between multiple servers operating in parallel
Tetsuya Masunaga (SQUARE ENIX CO., LTD.)
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14:50 | 15:50
(60min.)
[Round Table]Now and the Future of Game Effect. FX Artist Roundtable
Takashi Iwade (Sega Corporation) 3 other
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14:50 | 15:50
(60min.)
[Session (60min.)]Character making in Neoromance Games
Mayuko Omori (TECMO KOEI GAMES CO.,LTD.)
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14:50 | 15:50
(60min.)
[Panel Discussion]Zenji Nisikawa's Game Development Maniacs on CEDEC 2010 (Computer Graphics Session)
Zenji Nishikawa (TRY-Z) 4 other
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14:50 | 15:50
(60min.)

[Session (60min.)]Masatoshi Fukazawa (AlfaSystem Co.,Ltd.)
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14:50 | 15:50
(60min.)
[Session (60min.)]Game development pipeline of a Western game developer using Unreal Engine 3
Kendall Tucker (Epic Games)
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14:50 | 15:50
(60min.)
[Session (60min.)]Kenichi Tanase (Sega Corporation)
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14:50 - 15:50
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[Short Session (20min.)]Let's talk frankly about "Game business and production theory"!!
Shigeyuki Teruyama (SAMURAI GAME FACTORY Inc.)
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[Short Session (20min.)]Academic Strategies for Game Curriculum, Research, and Education: International Perspective
Yamane Shinji (Aoyama Gakuin University)
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16:30 | 17:30
(60min.)

[Panel Discussion]Future prospects of the social games developing on SNSs
ModeratorHirokazu Hamamura (ENTERBRAIN, INC.) 3 other
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16:30 | 17:30
(60min.)
[Session (60min.)]The story of data conversion between 3DCG tools
Osamu Ogata (SEGA Corporation)
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16:30 | 17:30
(60min.)
[Session (60min.)]Tomohiko Sho (KOEI Co., Ltd.)
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16:30 | 17:30
(60min.)
[Round Table]Masaru Nagaku (National Institute of Informatics) 2 other
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16:30 | 17:30
(60min.)
[Session (60min.)]Introduction to Mobile 3D Graphics Programming
Natsuo Koda (Huge Scale Reality, Inc.)
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16:30 | 17:30
(60min.)
[Session (60min.)]Tekken 6: Multi-platform Development and its Graphics and Artwork (PS3, 360, PSP)
Tsuyoshi Achira (NAMCO BANDAI GAMES Inc.) 3 other
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16:30 | 17:30
(60min.)
[Session (60min.)]Masaki Kawase (Silicon Studio Corporation)
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16:30 | 17:30
(60min.)

[Session (60min.)]Develop games without programmers
Rina Haneishi (SmileBoom Co.Ltd.) 1 other
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16:30 | 17:30
(60min.)
[Session (60min.)]CryENGINE(R)3 - Mutiplatform 3D Stereoscopic Development Solution
WAYNE CHOI (Crytek GmbH) 1 other
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16:30 | 17:30
(60min.)
[Session (60min.)]Shinsuke Usui (Daikin Industries, Ltd.)


