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Brothers to the End: Gears of War 3 Level Design and Cinematic Production
- Date
- September 7 (Wed) 14:50 - 15:50
- Format
- Session(60min.)
| Expected Skill | Knowledge and experience with game development. Familiarity with Unreal Engine 3 or UDK is a plus. | 
|---|---|
| Ideas Take Away | Walk away with a better understanding of how Epic Games overcomes complex production pipeline challenges in the level design and cinematics creation process through case studies based on the development of Gears of War 1, Gears of War 2, and Gears of War 3 for Xbox 360. | 
* The session contents are based on the information provided by the speakers or translated by CEDEC.
- 
 Grayson Edge Senior Level Designer and Cinematic Artist Epic Games 

















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