Real-time Physically Based Rendering - Implementation -
- September 7 (Wed) 16:30 - 17:30
Knowledge of graphics programming as well as the rendering equation and BRDF, the latter two of which are covered in the "Real-time Physically Based Rendering - Basic Theory“ session.
Ideas Take Away
Physically based image based lighting, which is an example of physically based rendering.
* The session contents are based on the information provided by the speakers or translated by CEDEC.
CEO / CTO
Research and Devepment Department